Future of VR Headset Standalone
Wireless stand-alone head-mounted displays may be the reason in bringing the VR to the rise, not just for household or education but also for enterprise usage. Many companies are struggling worldwide to manufacture a stand-alone VR headset, but companies would need technological information about the battery life and efficiency of other components before it came into existence.
Virtual reality has enhanced most of the media buzz as one of the coolest emerging technologies. Alongside other technologies such as intelligence, autonomous vehicle and augmented reality, the future is starting to look more modern than it could be. If the VR Headset is going to surpass previous records, there is one thing that has to go, it’s not the price tag, and it’s the cord – making it wireless.
Virtual Reality cords and wires are experienced to be hated and dangerous, but many headsets today require them. However, Virtual Reality is progressing to a place where most-powerful VR headsets would be able to operate without the use of any wires – there’s no need to be connected to a PC or Smartphone when using VR headset. Within few years, there will be cordless wireless VR headsets everywhere. However, we will see them in the market after 2 or 3 years.
Major companies around the world have already announced their plans of launching a standalone, high powered headset including Qualcomm, Oculus, Intel, and Alcatel. Intel revealed its project alloy in 2016, which is an all one headset and will offer open APIs for the market. This will enhance the beginning of standalone headsets to the VR ecosystem as other manufacturers would be able to improve from Intel’s standalone VR headset blueprints.
Virtual reality is already improving health care industry with some medical professionals evaluate, manage, and treat chronic disease. Doctor’s can examine and upload a patient’s MRI or CT scans to different programs that will convert these scans into digital 3D prints for new doctors – they can practice on the patient before the procedure.
Wires with VR headsets are more than an annoyance in these practicing methods. The smallest distraction such as moving the cord out of the way can disrupt the learning process and can be really dangerous. While engaging the imagination world, users are blind to the reality, making it more dangerous with surrounding equipment and technology in the workplace.
Besides the distraction, another big problem with these VR headsets is the setup procedure. A stand-alone headset will be able to work with efficiency to run the entire experience, and the user would be able to navigate content and learn training at the same time. This will be faster and streamlined when utilized with a cloud-based connection.
The future is bright, processor chip enhancements and efficient graphic cards are effectively altering VR headset manufacturing. Qualcomm has recently launched the first ever 10nm processor which demands 25% less power as compared to other processors. The VR industry is beginning to fulfill today’s dreams; however, it can take longer than expected.