A live music streaming library with unique video capturing
A live music streaming library
with unique video capturing
Overview
Product and Business Goals
ClipAisle is a live music streaming library with unique
video capturing capabilities at selected live music events.
Target users are young people and lovers of live music.
The idea is to bring together a community of like-minded
individuals and focus on concert videos posted by people
around the world.
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Social media app for concert goers
Ability to post and share concert videos
Fast switch from exploring and
communication to the video recording mode
4. Offline access video recording feature
The final product should be a social community and
contain features such as an advanced audio and video
player with play-in-background capabilities to enjoy livemusic everywhere, create playlists, get recommendations
for upcoming shows and communicate with like-minded
people within the app.
Requirement: study and analyze existing relevant services,
add Clipaisle innovation and build a solution around it.
My Responsibilities
Team
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I coordinated and led all phases of design including:
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User research
User flows
Prototyping
Visual design
1 Product Designer
2 Visual Designers
3 Mobile Engineers
1 Backend Engineer
Exploration Strategy
and Research Methods
1. Competitive Analysis
2. Market Research
3. Personas
1. Competitive Analysis
The competitive analysis helped to verify the position in the market and explore
new opportunities.
Competitors were divided into two main categories.
1. The direct competitors – solve the same problem for the same target group,
with the same value proposition.
2. The indirect competitors – those who have similar value propositions, but for a
different audience, or who target the same audience with different value
propositions.
Based on our experience, understanding the importance and possibilities of
competitive analysis – my colleagues and I generated this flow as an optimal
competitive analysis structure.
I collected information about their companies and products. Each direct and indirect
competitor passed the following flow:
• Name
• Mission – What does the company state as its goal or
purpose? What is the purpose of their app/tool? Are they
different?
• First impression – What is the first impression once
opening and trying to use the app? What did you love?
What did you hate? This section should capture the first
2-3 minutes with the app/tool.
• Pros and Cons
• Competitive advantage – What unique value does this
tool have that gives it an advantage over other
competitors?
• User Flow – A clear steps needed to complete a task
(when relevant).
• Business model – What do they offer, what do they
charge, when and whom?
• Summary – Summarize but don’t repeat the above in
short. The goal is to finalize the thoughts once completed
evaluating a competitor.
The competitive analysis helped to determine the strengths and weaknesses of the
competitors within the required market field, potential strengths, and weaknesses
of our product and served to build strategies that will provide with a sharp
advantage.
2. Market Research
Social app it’s all about people, and it is essential to know and understand the
community. Experience and the ability to comprehend the behaviorism of the target
audience is required to build a successful social service for long-term use.
I conducted market research – to understand the situation in the field, how big the
market is, what are the tendencies; who the customers are, identify and define
problems and opportunities.
It is crucial to collect and analyze data, psychographics, demographics and
behavioral patterns of large masses of people.
2. Personas
Going further through the research phase, I identified three personas with different
goals and different needs. This data will be valuable to develop functionalities and
provide the best possible experience for each type of user.
Data acquired from stakeholders inputs, online research, and potential users
interviews (15 music lovers and concert goers).
The next step was to define the main features that will meet user needs with
product and business requirements. The following crucial features were identified as
essential when creating a successful social product:
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Profile customization
Collaboration within the app-conversation, likes
Grow a network of friends/followers
Social integration, invites and sharing options
Notifications and news feed
Prominent and functional search
Personal playlist
Advanced audio and video player
Event calendars
Feedback system
Design Explorations
Wireframes
Components & Style Guide
Colour palette
#540C4B
#95508B
#A986A4
#000000
#AFAFAF
#E1E2E3
#FFFFFF
Typography
300
Aa
500
Museo Sans
700
Music is an art form and cultural activity whose medium is
sound organized in time. The common elements of music
are pitch, rhythm, dynamics, and the sonic qualities
of timbre and texture (which are sometimes termed the
"color" of a musical sound).
Icons
UI Components
BUTTON
GET
BUTTON
TICKETS
Option 1
Option 3
TITLE
Pixel Perfect
Whether you’re a classical, rock, or pop music lover, providing strong visual
samples and elements really enhances the visitor’s experience. A convenient
user interface was developed with simple and intuitive navigation based on
design guidelines and wrapped in a very powerful and energetic eggplant
color.
Talia Savchenko | taliasavchenko.com