Whitepaper for digital gaming startup
BUILDING EQUITI
CREATING THE FIRST OPEN, UNIVERSAL SECONDARY
MARKET FOR DIGITAL GAMING
The Equiti platform is a decentralized licensing and digital distribution
platform for video games. Equiti creates more choice and new
opportunities for consumers and developers of digital games.
The information contained in this document is confidential, privileged and only for the information
of the intended recipient and may not be used, published or redistributed without the prior written
consent of Equiti PBC.
May 2018
TABLE OF CONTENTS
INTRO.........................................................3
ELIMINATING RESTRICTIONS ON GAME
DEVELOPERS, PUBLISHERS & USERS..........................................3
GAMING MARKET OPPORTUNITY.......... ..4
USE CASES................................21
ROADMAP & MILESTONES.......22
TOKEN EVENT...........................22
A $116 BILLION MARKET THAT CONTINUES
TO EXPLODE.....................................................................................4
USE OF SALE PROCEEDS.........22
ACCELERATION OF DIGITAL ADOPTION
& LOSS OF FAIR RIGHTS.................................................................5
THE EQUITI TEAM.....................23
CURRENT LANDSCAPE: LACK OF FLEXIBILITY
CREATES CHALLENGES..................................................................5
THE PLATFORM AND VISION....................6
ADVISORS..............................................................24
PARTNERS............................................................. 24
CONCLUSION............................25
THE EQUITI PLATFORM FOR LICENSING
& DISTRIBUTION...............................................................................6
OUR VISION: EMPOWERING THE B2C
RELATIONSHIP IN GAMING.............................................................7
CREATING TRUE SCARCITY IN A DIGITAL
WORLD................................................................................................7
ABOUT EQUITI..........................26
DISCLAIMER..............................27
BEYOND THE EQUITI PLATFORM.............7
UNIVERSAL LICENSING...................................................................7
EQUITI: AN OPEN PLATFORM WITH
THIRD-PARTY ACCESS....................................................................8
Opening Up A World Of Possibilities.....................................8
INFLUENCING THE INFLUENCERS................................................9
THE EQUITI TOKEN...................................9
USING BLOCKCHAIN FOR TRUST................................................. 9
IN TRANSACTIONS USING THE EQUITI TOKEN..........................10
Reward Pool................................................................................12
Game Development Fund........................................................12
HOW THE EQUITI PLATFORM WORKS......13
EQUITI GAME CLIENT DESKTOP APPLICATION.........................13
DEVELOPER/PUBLISHER PORTAL.................................................14
USING THE EQUITI LICENSE PUBLISHER
& DEVELOPER PORTAL................................................................... 14
SMART CONTRACTS, LICENSES
& BLOCKCHAIN AUTHENTICATION..............................................15
Equiti License Smart Contract (ELSC)....................................16
DECENTRALIZED DRM.....................................................................17
EQUITI GAME SERVER VERIFICATION SCHEME........................ 18
EQUITI WALLETS...............................................................................20
2
ELIMINATING RESTRICTIONS
ON GAME DEVELOPERS,
PUBLISHERS & USERS
O
ver the past decade, digital technology has revolutionized the
global video games industry. It’s easier than ever for consumers
to purchase and play games — whenever and wherever it is most
convenient. But the move from physical to digital media has also restricted
the rights of users, making it impossible for them to resell, trade, rent or
give away the games they purchase. The digital games and media market
as it currently operates also constrains developers, reducing sales
longevity and limiting overall game exposure.
Equiti is changing the way the world handles digital media and digital
rights management by restoring ownership rights to consumers and game
developers. It accomplishes this using blockchain and token technologies
to create the first open, universal secondary market for the global digital
gaming community. Equiti uses the advanced capabilities of blockchaindistributed ledgers, tokens and self-executing code (smart contracts)
to monitor purchases and licensing rights.
By employing blockchain technology, the Equiti platform enables secure
and trustless transactions by creating immutable records in a distributed
ledger. This eliminates the need for intermediaries and third-party
validation to help manage transactions and to guarantee that all parties
act in good faith. This approach also ensures authentic ownership
of digital goods, and gives both consumers and developers more choice
and control over their purchases and products. In addition, Equiti provides
a quick and transparent method for developers to receive compensation
for their creations, and fuels innovation by establishing new incentives
for consumers to purchase and for developers to create outstanding
digital games.
3
GAMING MARKET OPPORTUNITY
A $116 BILLION MARKET THAT CONTINUES
TO EXPLODE
T
here are currently 2.2 billion active gamers worldwide, and their passion is driving rapid growth
in the global games market 1, according to Newzoo, a market research firm specializing in the games,
e-sports and mobile markets. In 2016, sales of video games worldwide generated $104.8 billion.
In 2017, the overall global games market had grown to an estimated $116 billion—a 10.7 percent increase
over the previous year. To put this in perspective, the global box office revenue for the movie industry
in 2017 was $39.92 billion2. That’s the highest-earning year in global movie history—and it’s only just over
a third of the global games market. What’s more, Newzoo expects the current growth of the global games
market to continue with a- CAGR of +8.2 percent, leading to revenues of $143.5 billion by 2020
(Figure 1).
- GLOBAL GAMES MARKET
FORECAST PER SEGMENT TOWARD 2020
TOTAL MARKET
+8.2%
Boxed/Downloaded PC
Browser PC
Console
Tablet
GAGR-
$116.0 Bn
$125.4 Bn
$104.8 Bn
$134.5 Bn
22%
22%
3%
3%
4%
26%
4%
26%
27%
5%
29%
31%
10%
10%
MOBILE
MOBILE
2016
10%
MOBILE
10%
$57.9
MOBILE
10%
MOBILE
$72.3
Bn
$65.2
Bn
Bn
$50.4
Bn
$40.9
Bn
29%
$143.5 Bn
22%
23%
25%
Smartphone
34%
2017
36%
39%
2018
2019
1
Global Games Market Report, Q4 Quarterly Update, Newzoo, November 2017
2
comScore Reports Worldwide Box Office Hits a New All-Time Record, December 2017
41%
2020
4
GAMING MARKET OPPORTUNITY
ACCELERATION OF DIGITAL ADOPTION
& LOSS OF FAIR RIGHTS
E
lectronic Arts (EA), a leading publisher of games and interactive entertainment software,
recently reported that the growing trend of players moving from physical to digital games
is accelerating — and market research confirms it.
The worldwide digital video games market grew
According to the NDP Group, 69 percent of all video
17 percent year-over-year in December 2017, according
games were still in some kind of physical format
to SuperData, a market intelligence company founded
in 2010, and only 31 percent were digital. Six years
by veteran games industry researchers. The Premium
later, the growing popularity of digital games was
PC segment led the way with 28 percent growth while
unmistakable. In 2016, only 26 percent of video games
the Console market grew 15 percent year-over-year,
were still physical while 74 percent were digital.5
and the mobile and free-to-play segments grew 27
Netscribes, Inc., a global market intelligence firm,
percent and 3 percent respectively. In October 2017,
predicts that the value of the global digital gaming
3
EA estimated that full-game downloads would represent
market will grow to $274 billion by 2022, up from
40 percent of console game sales by the end of the year.
$93.89 billion in 2016.6
4
“
The value of the global digital gaming market is expected to reach $274 billion by 2022,
up from $93.89 billion in 2016.
— Netscribes (January 2018)
Yet while digital gaming offers users greater convenience, it eliminates many of the fair-use rights users enjoyed with
physical games and severely restricts their ability to sell, trade, give away or rent the games and other media they
purchase. The Equiti platform establishes a secondary market for digital games and other virtual goods that restores
user rights, creates new opportunities for developers, and enables simple, trustless gamer-to-gamer and
gamer-to-developer transactions.
25%
CURRENT LANDSCAPE: LACK OF FLEXIBILITY
CREATES CHALLENGES
When digital games first appeared, they seemed like a dream come true. Consumers could purchase and download
a new game in minutes, start playing immediately, and even take the game along with them on their laptop. But that
kind of convenience comes at a cost. Today, when you purchase a digital game, you don’t actually own it and, in most
cases, it can even be revoked or taken away without your consent. If you want to sell your game to help finance other
game purchases, trade it for a different game, or give it to someone as a gift, you’re out of luck. Such activities, which
were commonplace when virtually all video games were on physical discs, are impossible with digital games.
Digital games are also a double-edged sword for developers. Although digital gaming offers the potential
for developers to reach more people with their creations, distribution is controlled by just a few large companies
and costs are high; developers typically pay 30 percent for distribution. And with thousands of games released
every year, it is increasingly difficult for developers to elevate their games above the crowd and attract users.
3
Worldwide digital games market: December 2017, SuperData, January 24, 2018.
4
EA reckons 40% of console game sales will be downloads by the end of 2017,
Eurogamer.net, October 5, 2017.
5
2017 Essential Facts About the Computer and Video Game Industry, Entertainment
Software Association, April 2017.
Reference: http://www.theesa.com/wp-content/uploads/2017/04/EF2017_FinalDigital.pdf
6
Global Digital Games Market -), Netscribes, Inc., January 28, 2018.
Reference:
https://www.businesswire.com/news/home/-/en/Global-DigitalGames-Market-Worth-USD-272.24
5
THE PLATFORM AND VISION
THE EQUITI PLATFORM FOR LICENSING
& DISTRIBUTION
T
he Equiti platform is a decentralized licensing and digital distribution platform for video games that
provides a secondary market for the resale of digital games. Here’s how it is addressing the current
challenges:
CHALLENGE
EQUITI SOLUTION
NO DIGITAL SECONDARY MARKET
UNIVERSAL DIGITAL SECONDARY MARKET
The lack of a secondary market for digital games and other
virtual goods limits the rights of users and long-term sales
for developers. It also constrains price elasticity and reduces
overall game exposure.
Equiti provides the first open, universal digital secondary market,
which restores and protects the rights of users and assists
developers in increasing the sales longevity, reach and exposure
of their games.
LACK OF OWNERSHIP FOR USERS
EMPOWERS USERS WITH FAIR-USE RIGHTS
In the digital world users are forced to surrender their fair-use
rights in exchange for increased convenience.
Equiti gives users back their rights in the areas they care about
most — rights they lost when they moved from physical to digital
games. On the Equiti platform users can sell their digital games,
lend them to friends, give them away, or even rent them out.
Equiti effectively preserves the fair-use rights we’ve all come
to expect when we buy games or other media.
CONFLICTING INTERESTS FOR DISTRIBUTORS
INDEPENDENT AND DECENTRALIZED BY DESIGN
Current leading distribution platforms are owned by game
publishers. Game and media developers and designers
do not have independent channels for distributing their
games or other media creations.
The Equiti platform is decentralized and independent
of any game developer or publisher.
LACK OF VISIBILITY AND EXPOSURE
SECONDARY MARKETS INCREASE EXPOSURE
With so much content being published every day, it’s difficult
to separate a true gem from the average or below-average
games that are flooding the market.
Equiti is creating a secondary market that will empower all game
owners to become marketers and resellers, which will in turn
benefit game developers. This system creates incentives for
everyone who owns a game or other media creation to share
and talk about it. The Equiti platform will also focus on curation
of games and media, so that quality games will get the exposure
they deserve.
HIGH DISTRIBUTION COSTS
KEEPS COSTS LOW
The industry standard is a 70/30 split between developers
and distributors. Developers pay 30 percent to have their
games on most distribution platforms such as Steam and GOG.
At Equiti, we believe that taking almost a third of revenue from
the creator of a game is unfair. Using blockchain technology,
distribution will be more cost effective and will allow creators
to receive more revenue from each game sold.
PAYMENT CHALLENGES
BLOCKCHAIN PAYMENTS ARE IMMEDIATE,
LOW-COST AND GLOBAL
One of the biggest problems with online payments is the
fragmented landscape. There are hundreds of payment
services, and each of them applies to their own geographical
region. While this causes no problem for businesses that only
operate within those specific regions, it can create significant
obstacles for game developers, who usually cater to a global
audience.
Blockchain removes intermediaries and brokers, providing
developers with a means to be directly compensated for the
use of their game. Instead of waiting for revenue to be doled out,
a platform based on smart contracts can provide a mechanism
where players immediately send funds directly to a developer’s
wallet. Unlike other payment services, blockchain payments are
borderless (not based on region) and the token means a common
single currency for exchange no matter where in the world users
and developers are located.
6
THE PLATFORM AND VISION
OUR VISION: EMPOWERING THE B2C RELATIONSHIP
IN GAMING
A
t Equiti, our vision is to liberate digital content and eliminate the restrictions placed
on consumers and developers by creating the world’s first open, universal secondary
market for digital games and media.
The Equiti platform changes the way people interact with digital games and other media by empowering
creators and consumers to connect directly — in a secure, trustless and transparent way. Equiti’s
aim is to restore digital rights to consumers, create new opportunities and incentives for publishers
and developers, and expand choice while fueling innovation and the evolution of digital content
Simply stated: We plan to revolutionize the way that digital games and media are bought, sold —
and resold — worldwide.
CREATING TRUE SCARCITY IN A DIGITAL WORLD
A unique feature of the Equiti platform — and a boon for collectors and entrepreneurs worldwide —
is that it gives users the ability to create true scarcity in a digital world.
Traditionally, the nature of digital technology means that most digital goods can be endlessly duplicated.
Using the Equiti platform, however, developers, modders and other entrepreneurs can control the number
of licenses they issue for their creations, making it impossible to produce more licenses and ensuring that
those creations remain rare. This promises to create even more new business opportunities by enabling
a vibrant market for rare games and collectibles.
UNIVERSAL LICENSING
True innovation doesn't come through building a closed system. We plan to change how digital games
are bought, sold and resold by building a licensing platform that anyone can use — thereby enabling
a truly open and decentralized experience that will create new opportunities for gamers, developers
and publishers alike. In addition, the foundation that Equiti creates will allow others to build new and
innovative tools on top of the platform, as the key functions controlling how licenses are verified, bought,
sold, and transferred will already be in place.
By making our blockchain technology available to everyone, and providing an easy-to-use API, we will
make it simple for third parties to integrate safely and securely with the Equiti platform and build other
platforms or marketplaces that interact directly with our smart contracts and licenses. In doing so, we will
advance — and revolutionize — the entire global digital gaming industry.
7
BEYOND THE EQUITI PLATFORM
EQUITI: AN OPEN PLATFORM WITH THIRD-PARTY
ACCESS
W
e believe that the next generation of game licensing must no longer be a closed system
where one central authority controls everything. Instead, we believe it is essential
for the system to be open and universally usable by all gamers, developers, publishers,
marketplaces and platforms. In addition to the website, mobile app and desktop client that Equiti
provides for users, the platform is designed to encourage others to build on top of it.
OPENING UP A WORLD OF POSSIBILITIES
Along with revolutionizing the digital gaming industry, we believe the use of Equiti as an open platform
will have a profound impact on the gaming community as a whole. In much the same way the introduction
of YouTube created a whole new industry of content creators, Equiti has the potential to spark exciting
new business and income opportunities. Truly, the possibilities are endless.
By sharing our application programming interfaces (APIs), third parties will be able to harness the power
of the Equiti platform to bring new ideas to life. This will enable and inspire people to create new
game-related businesses or income streams—allowing them to increase revenue or earn a living from
gaming in ways that were not possible previously.
Here are some examples:
GAME DEVELOPER/PUBLISHER
If a developer or publisher wants to sell and resell games directly from their website without worrying about
the distribution or payment process, no problem. All of that will be taken care of by the Equiti platform.
MARKETPLACE/DIGITAL DISTRIBUTION PLATFORM
If a marketplace or digital distribution platform wants to allow resale of pre-owned digital games directly on their
website or app, they will be able to maintain their brand and user interface.
ONLINE GAME STORE
If an existing online games store wants to sell Equiti games and give their users access to the all pre-owned
digital games for sale on the Equiti platform, they can do that.
INDIVIDUAL/COMMUNITY SITE
If an enterprising gamer wants to create a niche mobile app or website to support a community built around
a specific genre or type of games that their community is really passionate about, the Equiti platform makes it easy.
MODDER
Modders (people who make modifications to a game to create a new experience) and others producing content
for games can be rewarded for their work. They’ll be able to sell their mods on the Equiti platform, with proceeds
of the sale divided between the creator of the mod and the developer of the original game. Establishing
a monetary reward for modders will encourage more people to invest time in modifying games which, in turn,
will encourage developers to make modding a priority feature for games in genres where that is popular.
We believe that opening our platform for others to build on will provide endless opportunities
for creative entrepreneurs and lead to even more innovative ways for people to buy, sell, resell
and interact with games.
8
BEYOND THE EQUITI PLATFORM
INFLUENCING THE INFLUENCERS
W
ord of mouth has always been one of the most effective ways to create interest
in a new product or service, and the widespread use of social media has made influencer
marketing even more powerful. That’s especially true for gaming, where gamers often
count on referrals from people they know or admire — and trust — to help them find their next great
gaming experience.
Despite a variety of refer-a-friend programs and other incentives and strategies, game developers and
publishers often have trouble finding quality influencers to discuss and recommend their games. On the
flip side, influencers are sometimes poorly compensated because ad revenue is often based on algorithms
that may not properly measure and reward their influence.
The Equiti platform solves those problems. The platform will connect influencers and game developers/
publishers in new ways, creating a more beneficial relationship for all parties. Influencers will be able
to see which developers or publishers are offering incentives and capitalize on opportunities to talk about,
review, or promote games they already find interesting or fun. This encourages higher quality content than
traditional pay-for-exposure advertising. As a result influencers can not only earn more, but also make
a more direct and meaningful contribution to a game’s success. Finally, developers and publishers
will be able to manage their influencers more effectively—and measure their influence to see how
they affected a game’s sales and exposure.
USING BLOCKCHAIN FOR TRUST IN TRANSACTIONS
Equiti is using blockchain and token technologies
to create a secondary market for digital games
and other virtual goods, which creates new
opportunities for both consumers and developers
and gives them more choice over their purchases
and products.
Blockchain technology — distributed ledgers with
cryptographic security — simplifies transactions
while providing transparency and autonomous
management. Blockchains mitigate the need
for intermediaries and a centralized authority
because each participant has a copy of the stored
data in a secure, shared database, and all changes
are updated simultaneously across the network,
providing an accurate and unchangeable record.
The blockchain helps to establish a high level
of trust in both developer-to-consumer and
consumer-to-consumer transactions by providing
an immutable record that verifies authentic
ownership of a license for a specific digital product
— assuring buyers that the person selling
or renting them a game actually owns the license.
Smart contracts verify and transfer the license
and execute payment, virtually eliminating the risk.
The transaction is “trustless” because the
blockchain ensures that both sides always
get what they are promised, without the risk
of traditional online or in-person transactions.
9
THE EQUITI TOKEN
THE EQUITI TOKEN
T
he Equiti token is a vital part of the platform and implements the ERC20 standard. Tokens
trigger the execution of the smart contracts that make the transaction from developer to user
(or from user to user) direct, immutable records of ownership. The Equiti token is designed
to enhance the speed of payments — with all parties getting paid instantly — improving the overall
usability of the platform. With this system, parties will no longer have to wait the 30+ days
for payments that is typical in the industry.
By using the advanced capabilities of the blockchain and token technologies, the Equiti platform:
Preserves ownership – Provides users with an authentic and irrevocable license
Streamlines licensing and payments – Facilitates more seamless cross-border licensing
and payments, connecting gamers to gamers and gamers to developers regardless of location
Can help reduce fraud – Transparently tracks license creation, transfers, and payments
Enables trustless transactions and transfers – Equiti smart contracts guarantee that
the developer, seller, and anyone else involved in a license transfer gets paid
Empowers developer and gamers – Allows control to rest with the network of game
developers and gamers, not with just a few large game distribution platforms
Creates new revenue opportunities – Increases the sales longevity, reach and exposure
of developers’ games and, as an open platform, enables people to build their own businesses
and generate revenue in new and innovative ways
Fuels game development and innovation – Provides more incentives for consumers
to purchase and for developers to create new digital games, and frees developers
by allowing them to control how they distribute their games
With all the advantages of using a blockchain-based licensing and payment solution, we recognize that,
in the current market, working with tokens and crypto wallets can be confusing or intimidating to new
users. To address the issue of education and adoption, Equiti is creating an interface that makes it easy
for anyone to use Equiti tokens and the platform—while giving users more familiar with the technology
full control over their wallets and tokens.
Using the default option of an Equiti-hosted wallet, users can seamlessly sign up and purchase a game
without the learning curve of using crypto markets. We will introduce new users to a blockchain-based
platform in a non-threatening way, and help them get comfortable with using cryptocurrency.
10
Token Mechanics Diagram
THE EQUITI TOKEN
BUYING A NEW GAME
BUYER
GAME LICENSE
DEV / PUB
SMART
CONTRACT
DEV / PUB
= Equiti On-platform Tokens
BUYING A PRE-OWNED GAME
Tokens from sale
Royalties
BUYER
DEV / PUB
Payment for
license transfer
GAME LICENSE
SELLER
REWARDS POOL
Rewards for referrals,
achievements and original
content.
GAMER
REWARDS
DEV / PUB
Incentives for DEVS /
PUBS to operate on
Equiti.
11
THE EQUITI TOKEN
REWARD POOL
W
e will establish a reward pool to provide
incentives for both gamers and developers,
which will encourage and reward good work
and positive behavior on the Equiti platform.
Gamers will receive Equiti tokens as rewards for activities
such as referring friends, reviewing and reselling games,
providing feedback to developers, promoting the games
they love, and creating useful content for the platform.
On the other side, developers will receive incentives
to encourage them to explore new and innovative ways
of connecting and engaging with audiences using the platform.
Motivating and energizing both gamers and developers
to get involved, especially early on in the deployment
of Equiti, will provide a positive way to encourage interaction
between gamers and developers, collect critical feedback
on games and the platform itself, and help increase both
the quality and quantity of games being sold and resold
on the Equiti platform.
GAME DEVELOPMENT FUND
In support of our vision of helping to create new opportunities
for developers/publishers and fueling innovation in the
industry, Equiti is creating a game development fund.
The fund will be used to partner with established indie
publishers to help them finance great games or subsidize
funding for games that might be too risky for them to finance
on their own. The goal is to help such games reach the next
level — not to compete with independent publishers that are
already doing great work in bringing exciting new games
to the market. As part of our goal to advance the gaming
industry, Equiti will also work to nurture the next generation
of game creators by supporting university initiatives and
giving grants to student developers.
12
HOW THE EQUITI PLATFORM WORKS
HOW THE EQUITI PLATFORM WORKS
The Equiti platform is an ecosystem of technologies and applications that work together to provide
a seamless experience for the user across a variety of devices and interfaces. On the application side,
there is a desktop game client that is used to install and play games, web/mobile applications for users
to buy and sell games from anywhere, and a portal for game developers and publishers to manage their
titles. The foundation of the platform is composed of smart contracts built on the Ethereum blockchain.
From there, our Equiti Game Servers (EGS) interact with the smart contracts through the Equiti Authentication
Service (EAS), providing additional functionality and exposing APIs that will be used both by Equiti clients
and third-party applications or services that interact with the Equiti platform.
We chose the Ethereum blockchain as the core of the platform because it’s the most mature and
supported smart contract enabling blockchain. It’s the de facto standard for robust smart contract
development. No other blockchain currently has the level of developer support and documentation
among existing smart contract projects. However, in the interest of providing the best experience for
users of our platform, we will continue to evaluate our options as the blockchain space evolves.
EQUITI GAME CLIENT DESKTOP APPLICATION
The main way that users will access the Equiti platform is through the Equiti Game Client Desktop
Application. It will feature a well-designed, easy-to-use interface that provides access to all the features
of the platform.
Through the application, users can easily manage
(buy, sell, gift, or send), download and play their
games. The desktop application provides seamless
interaction with the Equiti Game Server (EGS),
marketplace, and blockchain. In addition, it is the
interface to the Decentralized Digital Right
Management (DDRM) technology and licensing
that Equiti provides.
Over time, gamers have grown to expect a certain
standard feature set from most gaming clients —
like being able to seamlessly update games,
and connect and play with friends. With this in
mind, the Equiti game client will have the social,
community, store, and library features that gamers
know and love.
13
HOW THE EQUITI PLATFORM WORKS
DEVELOPER/PUBLISHER PORTAL
E
quiti will provide a portal that offers developers and publishers unprecedented control over how
their games are published, bought, and sold. This portal will enable developers to do all of the
usual functions — including uploading games, setting up game information and pricing,
and accessing all kinds of reporting on how their games are being bought, sold, and played.
Some of the more unique features of our developer/publisher portal include the ability to create truly
limited-edition or collectable games by putting a hard limit on the amount of copies that are created;
and a set of controls that allow developers to determine the percentage they receive whenever
a user sells their game pre-owned. These tools will be revolutionary for the digital gaming industry.
This portal provides a user experience and interface for the publishing of a video game title and license
registry to the Equiti platform — and creating license contracts on the blockchain. These contracts allow
for self-executing the delivery and accounting of online game licenses on the Equiti game marketplace.
As this self-executing code automates some of the services that are traditionally provided by third-party
publishing platforms, fees are reduced and redistributed to the producer of the game.
USING THE EQUITI LICENSE PUBLISHER
& DEVELOPER PORTAL
A developer will input ‘per-SKU’ game license information into the ‘License Launcher’ which is then
encoded in an Equiti license Smart Contract (ELSC). This information will include key characteristics
of the game licenses to be launched including:
General metadata and game information (name, price, etc.)
The quantity and type of game licenses (If there are limited editions, etc.)
The commission they set that they’ll receive when a gamer resells their game
The MSRP of each game license
14
HOW THE EQUITI PLATFORM WORKS
SMART CONTRACTS,
LICENSES & BLOCKCHAIN
AUTHENTICATION
DECENTRALIZED DIGITAL RIGHTS
MANAGEMENT (DDRM) PURPOSE:
When creating a DRM system for the Equiti platform, we’re
focusing on the necessary feature-set and functionality
of Equiti License Smart Contract (ELSC), how they will interact
(touch-points) throughout the platform, and ultimately how
license-usage-rights will be transacted between Equiti users.
In order to maintain liquidity of licenses, decentralized access
and ultimately platform viability, we deemed it prudent to
combine a simple challenge-response authentication scheme
with the native public/private key ECDSA cryptography that
is built into every Ethereum wallet. Throughout this system
all Equiti game licenses will be stored in immutable license
registries inside of per-SKU smart contracts and verified
off-chain by using the Equiti Authentication Server using
public/private cryptography.
KEY ACRONYMS DEFINED:
SKU: Stock Keeping Unit, a common
way to separate and serialize different
unique products
MSRP: Manufacturer's Suggested
Retail Price; the price of a license
at initial launch
ECDSA: Elliptic Curve Digital
Signature Algorithm, the type
of pub/private key signature algorithm
used on the Ethereum and Bitcoin
blockchains (specifically secp256k1)
DRM/AUTHENTICATION & TECHNICAL
ABSTRACT:
In the Equiti authentication process, the Equiti Authentication
Service (EAS), will connect to the Ethereum blockchain (either
by using an Ethereum daemon locally or a 3rd party service like
Etherscan). The authentication service will watch and maintain
a local list of “authorized” end-user Ethereum wallet addresses
listed and updated within the Equiti License Smart Contract
(ELSC).
The Ethereum addresses stored in the ELSC act as a registry
of authorized users that are later verified in the challengeresponse based authentication scheme described below.
15
HOW THE EQUITI PLATFORM WORKS
EQUITI LICENSE SMART CONTRACT (ELSC)
The Equiti License Smart Contract (ELSC) is Ethereum Blockchain based immutable code (or Smart
Contract) that, once published live, will act as a governing conduit for:
Ownership of each unique ELSC (or, ‘license’, ‘game’, ‘key’)
Payment of Fees, royalties and publishing commissions
Assigning permanent distributed ledger record of ownerships
MANAGEMENT OF EQUITI LICENSE SMART CONTRACT (ELSC):
The owner/developer of a game license smart contract can perform administrative tasks to the licenses.
Including:
Creating more licenses (**if explicitly defined at launch and a limited supply/mint**)
Re-assigning commission prices and beneficiaries
END USER/CONSUMER EQUITI LICENSE SMART CONTRACT (ELSC)
FUNCTIONALITY:
The end user/owner of license(s) can use the ELSC to trustlessly:
Offer for reSale
Transfer (or send/gift)
Purchase (newly from a developer/publisher
or as resale from peer user)
Authenticate/verify on chain for playing
of games
In keeping with Equiti’s goal of being universal, open and flexible, we have created an implementation
that allows marketplaces to sell licenses both individually and in large quantities all at once if desired.
At a high level, the ELSC keeps the promises and functionality of the ERC-721 standard while extending
the functionality to facilitate the production scale transfer of licenses (by limiting the Ethereum gas cost;
a cost associated with recording information on the Ethereum blockchain). This becomes exceptionally
valuable and necessary in the case of limited supply license releases.
In the simplest context, the ELSC facilitates the sale of game licenses in denominations of Equiti tokens
(ETH and USD), according to an agreed upon immutably encoded (see Smart Contract) commission sale
contract. These agreements can be set on a per license basis and are enforced by the ELSC, not any
trusted party. The commission sale contract defines the percentages that each party receives of the
purchase price, as well as defining the purchase price itself.
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HOW THE EQUITI PLATFORM WORKS
DIAGRAM 2: DATA SIGNATURE OF LICENSES
This snippet describes the immutable properties of a fungible game license that will be contained
in a per SKU ELSC on the Ethereum blockchain. We can see here, the configurable variables
of an Equiti license (ELSC):
Owner – Ethereum wallet identity of the license holder
CommissionPerTransfer – Commission the (re)seller receives for coordinating the sale (if any)
in Wei
CommissionReceiver – Ethereum wallet address of the commission beneficiary
For-Sale-Price – Price of the license
in Wei
As well as the independent relationship between an abstract number (static or dynamic) of licenses
and their ability to inherit independent traits:
Mapping (uint => licenseProperty) public licenses
DECENTRALIZED DRM
The Equiti Decentralized Digital Rights Management (DDRM) authenticates the rights to play and transfer
game licenses using smart contracts and key signatures. The important distinction of DDRM is that no one
owns the code that performs the assignment of ownership in the Equiti ecosystem. That code is contained
in the smart contracts on the blockchain that assign and verify ownership of the game license. The process
is decentralized.
However, when a user goes to play a game, the entire process needs to be protected from the time a user
clicks a button to play the game on their device until their license is fully verified on the blockchain and the
game starts up. Equiti uses Custom Executable Generation (CEG) to encrypt the game files that reside
on the user’s device, requiring a call to the Equiti Authentication Service (EAS) to verify the user has
ownership of that game.
For the game developer, enabling CEG on their games will be a seamless process that’s done when they
upload their game files while publishing a game on the Equiti platform. This makes it easy for them to offer
a protected version of their game without causing any undue hardship for the people who want to play it.
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HOW THE EQUITI PLATFORM WORKS
EQUITI GAME SERVER
VERIFICATION SCHEME
SECTION DEFINITIONS:
Equiti Game Server (EGS): Game servers hosted by Equiti
(or a third party) using Equiti’s SDK that coordinate the login,
authentication of ownership and playing (running files)
of a game. This is, essentially, a traditional game server that
uses the Equiti Authentication Services (EAS) (either locally
or remotely) to establish authentication.
Equiti Authentication Service (EAS): Service that has the sole
authority to authenticate users to enter and interact with EGS.
This server is responsible for generating and sending ‘challenge
nonces’ to the client/end-user over HTTPS as well as monitoring
the ELSC on the Ethereum blockchain.
Cryptographic nonce/challenge nonce: An arbitrary number
or random value that can be used only once. Issued by an
authentication protocol to ensure that old communications
cannot be used in replay attacks.
Server Response (SR): Random challenge nonce value
generated by the Equiti Game Server (EGS).
Client Response (CR): Cryptographically signed message
of the SC.
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HOW THE EQUITI PLATFORM WORKS
DIAGRAM 3: EQUITI AUTHENTICATION SERVICE EAS
Client
Equiti Game Server
1
PLAY
AUTHENTICATION
REQUEST
A user attemps to play a game on the
Equiti platform.
-
EAS
The Equiti Authentication Service (EAS)
generates and sends a random nonce
to the client.
-
+
The client uses their private key and the
random nonce to create the Client Response,
which is returned to the EAS for authentication.
5
CLIENT
RESPONSE
4
The Equiti Game Server derives a public key
from the Client Response and matches that
public key against the Game Smart Contract.
If permissible, the user is allowed to play
the game.
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HOW THE EQUITI PLATFORM WORKS
EQUITI WALLETS
A
s with every blockchain platform, the management
of wallet key-pairs (public and private keys)
highlights the dichotomy between user experience
and freedom. Thus, in order to create a platform where users
retain the ownership of their licenses (games) and experience
them with ease, we have to carefully balance how this entire
ecosystem operates.
Equiti allows for both new and experienced users to prioritize
their convenience versus control/security by providing two
different wallet options. Equiti provides users with a hosted
wallet that’s easy for them to access and use; and an advanced
option where users can use their own wallet on the Equiti
platform.
We are also creating a hybrid system for wallet management
comprised of a “walled garden” web wallet with the added
ability for advanced users to take their wallet off of the
platform and use their own wallets.
Equiti is taking on the responsibility of managing hosted
wallets for both ease of use—giving new users a simple way
to get started—and ease of recovery—enabling Equiti to assist
people who misplace their private keys and cannot access
their games. Overall, this will help ensure a stronger user
experience and make the platform more accessible to
a larger pool of users.
(See also Diagram 3: Equiti Authentication Service [EAS])
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USE CASES
USE CASES
Lack of an open secondary market for digital games has imposed frustrating restrictions on gamers and
developers alike. Developers face limited distribution options and high distribution costs for the digital
games they create, among other challenges. In addition, gamers are unable to resell or give away the
digital games they purchase.
Here are two examples of how users interact with the Equiti platform, solving some of those problems:
A USER BUYING AND SELLING A GAME ON THE EQUITI PLATFORM
A gamer creates a user account on the Equiti platform, and searches for a game they want. When
they buy it, 90 percent of the retail price goes to the game developer/publisher. They download
and install the game on their PC using the Equiti client. They play until they beat the game,
encourage their friends to play the game as well, and then list the game for sale on the Equiti
platform so they can sell their copy to someone else.
When one of their friends buys their license to the game, the proceeds of the resale split between
the seller and the game developer based on whatever commission the developer set in advance.
(If the developer set a commission of 40 percent, then the person reselling the game would receive
60 percent of the proceeds and the developer would get 40 percent.)
Having sold the game, the original owner can no longer use it, and it’s automatically uninstalled
from their PC to save space. The new owner now holds a valid license, and they download, install,
and play the game. The original owner takes the Equiti tokens earned from the resale, and uses
them to buy another game.
A GAME DEVELOPER/PUBLISHER LISTING A GAME FOR SALE
ON THE EQUITI PLATFORM
After creating a developer/publisher account on the Equiti platform, they upload one of their games
and become verified as the producer of that title. The developer/publisher sets the price of the game
on the Equiti platform, and indicates whether the game is a limited/collector’s edition with only a set
number of licenses available. They can also choose the percentage of the proceeds they will receive
from any game resales.
The developer/publisher then lists the game for sale on the Equiti platform, where users can search
for and purchase it. The developer/publisher receives 90 percent of the proceeds for each new sale
(compared to the 70 percent that’s typical in the industry today). Whenever a user resells their game,
the developer/publisher gets the percentage they have set in advance as their resale commission.
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ROADMAP & MILESTONES
ROADMAP & MILESTONES
The roadmap below shows the development path for the Equiti platform.
March 2018
Proof of Concept
COMPLETED
March 2018
MVP Spec
April 2018
MVP Development
Begins
COMPLETED
Q3 2018
MVP Internal
Beta
Q4 2018
MVP Public
Beta
Q1 2019
MVP Full
Release
TOKEN EVENT
Currency Code
EQT
Hard Cap
$30,000,000.00
Decimal places
4
Initial Price
.01
EQUITI TOKEN DISTRIBUTION:
WHO/WHAT
PERCENTAGES
Token Sale
40.0%
Market Development
20.0%
Equiti Team
10.0%
Advisors and Partners
10.0%
Game Development Fund
10.0%
Rewards/Incentives/Promotions
10.0%
Overall
100%
USE OF SALE PROCEEDS
12%
3%
40%
20%
25%
Development
Operations
Marketing
Legal & Compliance
Partnerships
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THE EQUITI TEAM
THE EQUITI TEAM
S
uccessful development and implementation of the Equiti platform and token depends
on the knowledge and hard work of many talented people — all dedicated to creating an open,
universal digital secondary market that serves the interests of consumers and developers alike.
Our team includes industry veterans with expertise in gaming, technology and financial services:
TONY CAPUTO
CHIEF EXECUTIVE OFFICER
Tony is a seasoned entrepreneur who has launched multiple gaming marketplaces including Leaptrade.com,
a p2p trading site that uses virtual currency to efficiently facilitate both physical and digital game exchanges.
With over 12 years of experience creating enterprise web applications and seven years in the gaming space,
Tony brings both technical expertise and a deep knowledge of game distribution, licensing, and marketplaces
to the table.
NICOLE ALLEN
DIRECTOR, BUSINESS DEVELOPMENT
Nicole has been a media insider for gaming and tech for nearly a decade, building a strong brand and following
as Nixie Pixel — including 40 million+ video views, 330k+ subscribers, and 500k+ social reach. She has been
everywhere and done everything in the industry — from VP of FTW Events and Logitech Executive Producer
to Google TV Public Relations and Sales Director at ION Media Networks to Discovery Channel Partner and
journalist at Escapist Magazine and GeekTyrant. At her core, Nicole is a passionate entrepreneur with her finger
on the pulse of how communities receive ideas and what motivates both gamers and developers.
JEFFREY VIER
PRODUCT LEAD
Jeffrey joined Equiti Games as Product Lead in October 2017. He comes to us from Ideas by Nature, the world's
leading agency focused solely on the design and development of blockchain products, where he serves
as Chief Operating Officer. Amidst work in a variety of industries, he has been passionately involved in Bitcoin
and blockchain product development since 2014. In that time, Jeffrey has worked on some of the most
innovative and prestigious projects in the blockchain space — including Salt, ShapeShift, Coinbase, and KeepKey.
EDWARD CHERNICK
HEAD OF SALES
With over 14 years of experience working on Wall Street, Edward led the growth of electronic trading as the
FinTech movement initiated and evolved. He guided several FinTech steering groups while at the New York
Stock Exchange, in addition to consulting, developing, and deploying multi-asset enterprise scale technology
solutions to trading institutions around the globe. Edward’s passion for gaming led him to work on multiple
video game marketplaces and ultimately brought him to the Equiti Platform.
IVAN CACERES
LEAD DEVELOPER
Ivan has developed multiple gaming trading systems for both physical and digital games as well as in-game
items. He is the full stack developer behind several popular startups and web applications, and he is familiar
with all aspects of building and deploying secure restful/API driven, JWT authentication backed applications.
Well-versed in numerous backend stacks and languages including Python, PHP, Elixir/Phoenix, Node, and
Python (Django, Flask), Ivan is also an experienced frontend developer — having built applications with modern
frameworks like Angular, React, VueJS, and Backbone.
23
OUR PARTNERS & ADVISORS
ADVISORS
We’ve been fortunate to work with a team of experienced and skilled advisors, including:
LUKE BURTIS
MANAGING PARTNER AT TINYBUILD GAMES
Luke handles the business operations at tinyBuild, the indie game developer and publisher behind games
such as Hello Neighbor, Clustertruck, Punch Club, Party Hard, and more. His role is essentially CFO and COO
morphed into one—plus he’s in charge of tinyBuild's conventions like PAX. Prior to tinyBuild, Luke was the
managing director of Casual Connect for eight years. He is also the founder of Workshop-it, a learning tool
for individuals interested in the gaming industry, and co-founder of HouseOgames, a one of a kind incubator
for independent game developers. Luke currently lives and works in in Seattle.
MARK JACKSON
TECHNICAL ADVISOR
With nearly 25 years working in the software industry, Mark has served as a software architect, engineer,
consultant, and CEO. Most recently, he designed, prototyped and implemented Microtick's blockchain smart
contract-based trading system for crowdsourcing and incentivizing untrusted data providers (oracles) to provide
accurate data to the Ethereum ecosystem. Mark has a background in embedded Linux in secure, regulated
environments.
SHAUN DINDIAL
CAPITAL ADVISOR
Shaun provides a wealth of insight with over a decade of experience working in investment banking, private
equity, and technology. He has spent the last three years advising and consulting companies in the crypto
space. In his current role as General Partner at Crypto Global Capital, a $100M Crypto Hedge Fund based
in New York City, Shaun performs analysis on investments to identify top opportunities and works with some
of the largest and most active crypto investors around the globe.
PARTNERS
IDEAS BY NATURE
(DEVELOPMENT)
CBIZ MHM LLC (TAX)
COOLEY LLP
NEW ALCHEMY
(TOKEN ADVISOR)
Crypto
Global
Capital
CRYPTO GLOBAL
CAPITAL
BITCOIN MARKETING
TEAM
INTERNATIONAL GAME
DEVELOPERS ASSOCIATION
25
CONCLUSION
T
he rapid growth in digital gaming during the past few years is just the beginning.
Everywhere, the demand for digital games is booming. In January 2018, Netscribes reported
that the global digital games market is expected to have a compound annual growth rate
(CAGR) of 18.98 percent over the next few years and to reach $272.24 billion by 2022 — nearly three
times its 2016 value of $93.89 billion. 7
Driving this phenomenal market growth is the
expansion — and evolution — of the digital games
community. In the United States alone, 67 percent
of households own a device that they use to play
video games, and 65 percent of households are
home to at least one person who plays video
games three or more hours per week.8 As new
technologies such as augmented reality, virtual
reality, machine learning, and artificial intelligence
become increasingly mainstream, the experiences
they enable will continue to transform digital
gaming and increase the demand for high-quality
games.
Although people of all ages — from children
to seniors — play and enjoy digital games
in increasing numbers, the average gamer today
is 35 years old (33 on average for men, 37 for
women).
Millennials — the largest generation in history —
grew up with video games, continue to play
in record numbers, and have made gaming
an extension of their friendships and family
relationships. Yet today’s gamers are breaking
many of the old stereotypes.
According to the Entertainment Software
Association (ESA), women age 18 and older
represent a significantly greater portion of the
regular game-playing population than boys under
age 18. And unlike the early years of gaming when
parents were often concerned about the time their
children spent playing video games, today’s
parents have no objection to their kids becoming
gamers. In fact, many parents encourage it. ESA
reports that 71 percent of parents say video games
have a positive influence on their child’s life, and
67 percent play video games with their child
at least once a week.9
By creating the world’s first open, universal secondary market for interactive digital media, Equiti
is restoring true ownership rights and empowering both creators and consumers by revolutionizing
the way that digital games and media are purchased, sold, and resold worldwide. As the demand
for digital games continues to grow, the Equiti platform will drive innovation, create more choice
and new opportunities for gamers and developers, and play a vital role in the future of digital
gaming.
7
Global Digital Games Market -), Netscribes, Inc., January 28, 2018.
Reference: https://www.businesswire.com/news/home/-/en/Global-Digital-Games-Market-Worth-USD-272.24
8
2017 Essential Facts About the Computer and Video Game Industry, Entertainment Software Association, April 2017.
Reference: http://www.theesa.com/wp-content/uploads/2017/04/EF2017_FinalDigital.pdf
9
2017 Essential Facts About the Computer and Video Game Industry, Entertainment Software Association, April 2017.
Reference: http://www.theesa.com/wp-content/uploads/2017/04/EF2017_FinalDigital.pdf
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ABOUT EQUITI
Equiti is a Delaware-based company that is committed to creating an open, universal secondary
market for digital games and media that offers more choice and opportunity for consumers
and developers, and serves the best interests of the global digital gaming community.
At Equiti, we are revolutionizing the way that digital games and media are bought,
sold — and resold — worldwide.
https://equiti.io
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DISCLAIMER
DISCLAIMER
PLEASE CAREFULLY READ THIS SECTION AND THE FOLLOWING SECTIONS ENTITLED “DISCLAIMER OF LIABILITY”, “NO
REPRESENTATIONS AND WARRANTIES”, “CAUTIONARY NOTE ON FORWARD-LOOKING STATEMENTS” AND “NO OFFER
OF SECURITIES OR REGISTRATION”. IF YOU ARE IN ANY DOUBT AS TO THE ACTION YOU SHOULD TAKE, YOU SHOULD
CONSULT YOUR LEGAL, FINANCIAL, TAX OR OTHER PROFESSIONAL ADVISOR(S).
The Equiti tokens are not intended to constitute securities in any jurisdiction. This Whitepaper does not constitute a prospectus
or offer document of any sort and is not intended to constitute an offer of securities or a solicitation for investment in securities in
any jurisdiction.
This Whitepaper does not constitute or form part of any opinion on any advice to sell, or any solicitation of any offer by the
distributor/vendor of EquitI tokens to purchase any Equiti tokens nor shall it or any part of it nor the fact of its presentation form
the basis of, or be relied upon in connection with, any contract or investment decision.
No person is bound to enter into any contract or binding legal commitment in relation to the sale and purchase of the Equiti
tokens and no cryptocurrency or other form of payment is to be accepted on the basis of this Whitepaper.
Any agreement as between the distributor and you as a purchaser, and in relation to any sale and purchase, of Equiti tokens
(as referred to in this Whitepaper) is to be governed by only a separate document setting out the terms and conditions
(the “T&Cs”) of such agreement. In the event of any inconsistencies between the T&Cs and this Whitepaper, the former shall prevail.
No regulatory authority has examined or approved of any of the information set out in this Whitepaper. No such action has been
or will be taken under the laws, regulatory requirements or rules of any jurisdiction. The publication, distribution or dissemination
of this Whitepaper does not imply that the applicable laws, regulatory requirements or rules have been complied with.
DISCLAIMER OF LIABILITY
To the maximum extent permitted by the applicable laws, regulations and rules, Equiti shall not be liable for any indirect, special,
incidental, consequential or other losses of any kind, in tort, contract or otherwise (including but not limited to loss of revenue,
income or profits, and loss of use or data), arising out of or in connection with any acceptance of or reliance on this Whitepaper
or any part thereof by you.
NO REPRESENTATIONS AND WARRANTIES
Equiti does not make or purport to make, and hereby disclaims, any representation, warranty or undertaking in any form
whatsoever to any entity or person, including any representation, warranty or undertaking in relation to the truth, accuracy
and completeness of any of the information set out in this Whitepaper.
CAUTIONARY NOTE ON FORWARD-LOOKING STATEMENTS
This Whitepaper may contain certain forward-looking statements including, but not limited to, statements as to future operating
results and plans that involve risks and uncertainties. We use words such as “expects”, “anticipates”, “believes”, “estimates”, the
negative of these terms and similar expressions to identify forward looking statements. Such forward-looking statements involve
known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of
the Equiti to differ materially from any future results, performance or achievements expressed or implied by those projected in
the forward-looking statements for any reason.
NO OFFER OF SECURITIES OR REGISTRATION
This Whitepaper does not constitute a prospectus or offer document of any sort and is not intended to constitute an offer
of securities or a solicitation for investment in securities in any jurisdiction. No person is bound to enter into any contract
or binding legal commitment and no cryptocurrency or other form of payment is to be accepted on the basis of this Whitepaper.
Any agreement in relation to any sale and purchase of Equiti tokens (as referred to in this Whitepaper) is to be governed by only
the T&Cs of such agreement and no other document. In the event of any inconsistencies between the T&Cs and this Whitepaper,
the former shall prevail.
No regulatory authority has examined or approved of any of the information set out in this Whitepaper. No such action has been
or will be taken under the laws, regulatory requirements or rules of any jurisdiction. The publication, distribution or dissemination
of this Whitepaper does not imply that the applicable laws, regulatory requirements or rules have been complied with.
27