About This Role
We are looking for a Gameplay Programmer to build and refine the player-facing experience in our upcoming projects. You will focus on movement, combat, abilities, interactions, camera behavior, feedback systems, and gameplay polish. This role is open on a part-time or full-time basis depending on experience, availability, and project fit. The listed compensation range reflects full-time annualized base pay; part-time engagements would be prorated based on expected hours and scope.
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