We are seeking a 3DS Max Epic Urban Modeller to support a critical stage of the environment production pipeline, delivering high-quality, large-scale urban environments for real-time 3D projects.
This role focuses on building and refining Epic-quality city environments—from architectural structures and streetscapes to modular assets and infrastructure—ensuring environments are visually cohesive, technically sound, and optimised for Unreal Engine workflows. This is not a generalist modelling role; it is a specialised urban environment position within a real-time production pipeline.
You will be responsible for how urban environments are constructed and experienced: city layout, architectural accuracy, asset density, modular systems, scale, and performance. Your work forms the visual and technical foundation that lighting, camera, and sequencing teams build upon to deliver the final experience.
About us
Urban CGI is an Australian-founded and internationally expanding technology solutions company that transforms design, training and projects using CGI simulation.
Training Simulation – convert procedures, inductions and competencies into LMS linked, micro-credentialled, interactive CGI training sims for high retention, efficiency and engagement
Project Simulation – build CGI sims to make design projects move faster with assured validation, verification, integration, operations, construction, engagement and approvals
Our goal is to modernise systems so clients can change the world for the better, faster.
We have been in business for 20 years working with Tier 1 clients on complex projects to solve wicked problems across infrastructure, mining, rail, for design and training scenarios.
We are a family-owned and run business with a fantastic long-term dedicated team on a pathway for expansion and international growth.
Built Environment | Unreal Engine | Real-Time & Cinematic Visualisation
We are seeking an experienced 3DS Max Urban Modeller to support high-end Epic-quality urban environment production across real-time and cinematic workflows.
This role is ideal for a seasoned contractor who can step into production quickly and deliver large-scale, performance-optimised city environments for Unreal Engine–based visualisation, virtual production, and architectural storytelling projects.
Contract Scope & Responsibilities
Essential Skills & Experience
Desirable Skills
Engagement Details
To apply, please include a link to a current showreel or portfolio demonstrating Epic-quality urban environment work created in 3DS Max.